finally uploaded a web-version

Finally uploaded a web-version for ARCADE OVERFLOW, about a month after the start of the Jam, and about a week after the results where known. I can't really call it PostJam though, since the 'core' is still exactly the same, and the only things changed where to make it work on web (nicely, so I did add an 'extra' click-here screen so the music doesn't start once the game is loaded...)

The downside is that this is _far_ more work than it should have been, but the upside is that I can do this for all my 'adhoc engine' projects from now on (as long as I remember to commit the right files to the repo in a moment at least...)

Have Fun?


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Jan 04, 2018