Department of Fire Deferral
- (way too) EASY start immediately when the game launches (it will take a long while before the fires start)
- NORMAL? wait 90 seconds before moving in game
- CHALLENGE wait 2.5 minutes before moving in game
Run around trying to prevent burn-downs. Which will get harder and harder. Controls WASD or arrow keys (tank controls).
Don't like this map? Press refresh! Procedural generation :-)
(Only) When moving, water spews forth from your fire-engine. There are power-ups to (temporarily) widen the angle or lengthen the reach. (Those won't respawn.)
You lose when the burn percentage is > 50. Try to get the best time.
Space-bar toggles an accessibility-mode.
Burns: Grass, Wall, Bridge (will fall into water)
Won't burn: Water, Road (it will look worse though), (Complete) Rubble (is already burned).
Drive: Grass, Road, Bridge, Rubble
Can't drive through: Wall, Water
Status | Prototype |
Platforms | HTML5 |
Author | remco |
Genre | Action |
Tags | Ludum Dare 50 |
Links | Ludum Dare |
Download
Download
DeptOfFireDelay_src.zip 2.6 MB
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