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Love the aesthetic, but the controls and collision are horrible. Really dig the vibe of the game though!!

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Thanks! The aesthetics is what I was going for. It was a gamejam-game, so there’s quite a lot of rough edges.

I’m trying to remember why I made the control scheme like that – I think it had something to do with that I wanted the player to be able to use the mouse to both click on objects/inventory and look around. (There are better ways to do that – I just didn’t look back when it was halfway working.)

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That's fair. You only have a certain amount of time during a game jam and you have to prioritize and sort of adopt this "good enough" attitude lol

Cool retro feel but unfortunately unplayable for me due to the controls, good luck to more patient people :D